The GNU Common C++ persistance engine by Daniel Silverstone. More...
#include <ucommon/platform.h>
#include <iostream>
#include <string>
#include <vector>
#include <deque>
#include <map>
Go to the source code of this file.
Data Structures | |
class | ucommon::PersistEngine |
Stream serialization of persistent classes. More... | |
class | ucommon::PersistObject |
PersistObject. More... | |
class | ucommon::TypeManager |
Type manager for persistence engine. More... | |
class | ucommon::TypeManager::registration |
This manages a registration to the typemanager - attempting to remove problems with the optimizers. More... | |
Namespaces | |
namespace | ucommon |
Common namespace for all ucommon objects. | |
Defines | |
#define | CCXX_ENGINEREAD_REF(valref) readBinary((uint8_t*)&valref,sizeof(valref)) |
#define | CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8_t*)&valref,sizeof(valref)) |
#define | CCXX_RE(ar, ob) ar.read(ob); return ar |
#define | CCXX_WE(ar, ob) ar.write(ob); return ar |
#define | DECLARE_PERSISTENCE(ClassType) |
#define | IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName) |
#define | NS_PREFIX ucc:: |
Typedefs | |
typedef class PersistObject *(* | ucommon::NewPersistObjectFunction )(void) |
The GNU Common C++ persistance engine by Daniel Silverstone.
Definition in file persist.h.
#define DECLARE_PERSISTENCE | ( | ClassType | ) |
public: \ friend NS_PREFIX PersistEngine& operator>>( NS_PREFIX PersistEngine& ar, ClassType *&ob); \ friend NS_PREFIX PersistEngine& operator<<( NS_PREFIX PersistEngine& ar, ClassType const &ob); \ friend NS_PREFIX PersistObject *createNew##ClassType(); \ virtual const char* getPersistenceID() const; \ static NS_PREFIX TypeManager::Registration registrationFor##ClassType;
#define IMPLEMENT_PERSISTENCE | ( | ClassType, | |||
FullyQualifiedName | ) |
NS_PREFIX PersistObject *createNew##ClassType() { return new ClassType; } \ const char* ClassType::getPersistenceID() const {return FullyQualifiedName;} \ NS_PREFIX PersistEngine& operator>>(NS_PREFIX PersistEngine& ar, ClassType &ob) \ { ar >> (NS_PREFIX PersistObject &) ob; return ar; } \ NS_PREFIX PersistEngine& operator>>(NS_PREFIX PersistEngine& ar, ClassType *&ob) \ { ar >> (NS_PREFIX PersistObject *&) ob; return ar; } \ NS_PREFIX PersistEngine& operator<<(NS_PREFIX PersistEngine& ar, ClassType const &ob) \ { ar << (NS_PREFIX PersistObject const *)&ob; return ar; } \ NS_PREFIX TypeManager::Registration \ ClassType::registrationFor##ClassType(FullyQualifiedName, \ createNew##ClassType);